Audio Converter is a versatile tool for Unreal Engine that simplifies and enhances your audio processing workflows. With batch conversion support, it efficiently handles multiple SoundWaves, saving you tons of time.
This plugin works with Mono, Stereo, and Surround files, allowing you to convert sample rates, downmix to Mono/Stereo, apply silence reduction for trimming, and peak normalization.
Right click any SoundWave, click on “Convert Audio”, configure your settings, and voilá!
Features:
- Supports Ambisonics, Surround, Stereo and Mono.
- Multi-Thread optimized.
- Sample rate conversion, including optional high quality 4X oversampling.
- Downmixing to Mono or Stereo.
- Automatic silence reduction for initial and final trimming with adjustable silence threshold and auto fade in/out generation to prevent clicks.
- Peak normalization (Simple destructive peak normalization. For advanced non-destructive normalization, check out Audio Normalizer).
- New File/Overwrite options.
- Auto-skips process when no conversion is necessary to avoid signal degradation.